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Interactive Media Design Review 1999
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00003_Script_3
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1999-03-01
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351b
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16 lines
global loop_count
on enterFrame
if loop_count = 1 then
set loop_count = 0
if the member of sprite(43) <> member "next_loop" then
set the member of sprite(43) = member "next_loop"
set the locH of sprite(43) = 640
end if
go to frame "yella_loop"
else
set loop_count = loop_count + 1
end if
end